Jasmine Ying — 3D Artist based in Los Angeles, CA

3D - Stylized

Stylized props. Modeled with Maya and textured with Photoshop and 3D Coat.

Rendered in Sketchfab and Unreal Engine 4.

Hand-painted textures on a simple cube.

2.5D Tree- hand-painted textures on simple geometry.

Concept sketches and rough block-out of a retro-futuristic computer.

Final Hand-painted texture and render of a retro-futuristic computer.

Hand-painted textures, rendered and lit in Unreal Engine.

Hand-painted textures, rendered and lit in Unreal Engine.

Mock Art test - Shark Canon based on World of Warcraft goblin design.