Jasmine Ying

3D Artist based in Los Angeles, CA

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Available Now

Email jasmineyingart@gmail.com

Los Angeles native.

Enjoys translating personal experiences into relatable and accessible art.

Currently searching for the perfect black sesame ice cream and collecting artist sketchbooks. Other hobbies include watching embroidery tutorials and playing RPGs.


Environment Design
3D Modeling
Hand-painted texturing


Adobe After Effects
Adobe InDesign
Adobe Photoshop
Autodesk Maya
Marvelous Designer
Quill VR
Substance Painter
Substance Designer
Unreal Engine 4



Freelance Artist

2018 – Present

Responsible for 3D modeling and texturing props for clients.

Choice Group Inc.

3D Game Design Instructor

Los Angeles, CA · August 2018 – June 2019

Taught students 3D modeling and texturing in Autodesk Maya and Zbrush.

OTIS College of Art and Design

Digital Media Tutor

Los Angeles, CA · September 2017 – May 2018

Taught students a range of 2D and 3D skills, including layout and prop design, UV mapping, PBR texture creation, and the high poly to low poly modeling pipeline.

Otis College of Art and Design

Lab Technician III

Los Angeles, CA · September 2016 – May 2018

Collaborated with the Academic Computer Services Department to install, upgrade, and maintain software and hardware throughout the campus.



Creating Stylized Game Assets

2020 – 2020

10 Week course about the process for creating stylized, hand-painted 3D art for video games.

Concept Design Academy

Pasadena, CA · June 2017 – August 2017

Keyframe Illustration Class with Alexander Mandradjiev.

OTIS College of Art and Design

BFA in Digital Media

Los Angeles, CA · August 2014 – May 2018

Graduated with a focus on Game & Entertainment design. Studied 3D prop and environment design, modeling, and texturing. Also has experience in fundamentals of concept art and digital painting.